Idle Idol Head
A browser-based reflex puzzle game.
In Idle Idol Head, players take on the role of Moai, a deity down on his luck. For hundreds of years he’s been too short to ride coasters, reach cookie jars, or get chicks. It’s a problem that would have lasted hundreds more if not for the local shamen, Rapa, who has promised to make Moai tall if he activates every idol head scattered across Easter Island.
What I did
- Concept & narrative
- Mechanics, level, and UX design
- Art & copy
- Music and sound FX
- Adobe Flash
- Michael Conkin // Designer & Developer