A browser-based social MMO game.

In Glitch, players created a “Glitchen” to explore a massive network of levels inhabited by other players, where they worked together to make drinks, build furniture, complete quests, and perform an endless assortment of other activities.

What I did

  • Community
  • Quality Assurance
  • Quest Design
  • Economy balance support

Created by

  • Tiny Speck (now Slack Technologies)