It’s damn hard to call something complete. Idle Idol Head isn’t finished, but it’s time to pretend it is. I’ve just posted the game to Newgrounds.com. Yikes! I’ll likely be posting to a few more sites as well, but I wanted to try this out as a testing ground to better manage feedback. It will also make it easier for me to update in case there are any outlying bugs that need squishing. It’s not perfect. Nope. Not even close. But it represents a decent amount of knowledge gained, and I’m hoping that future projects will take a fraction of the time considering how much of the last year was spent toiling over every line of code that didn’t want to read my mind.
So, friends and perhaps a small number of strangers, try it out if you have a few moments to spare. If you have fewer than a few moments, just read the game’s description:
Moai is a deity down on his luck. For hundreds of years he’s been too short to ride roller coasters, reach cookie jars, and get chicks. It’s a problem that would have lasted hundreds more, if not for the local shaman, Rapa, who has promised to make Moai tall if he activates every idle idol head scattered across Easter Island. “Trust me,” says Rapa with a questionable grin.












